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	<title>Comments on: Who are you?</title>
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	<link>http://delarue.net/blog/2007/08/who-are-you/</link>
	<description>…acting on knowledge, communication and learning</description>
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		<title>By: Matt Moore</title>
		<link>http://delarue.net/blog/2007/08/who-are-you/comment-page-1/#comment-3813</link>
		<dc:creator>Matt Moore</dc:creator>
		<pubDate>Thu, 09 Aug 2007 09:01:53 +0000</pubDate>
		<guid isPermaLink="false">http://delarue.net/blog/2007/08/who-are-you/#comment-3813</guid>
		<description>Well I couldn&#039;t - I&#039;d just have to listen to (or read?) them.</description>
		<content:encoded><![CDATA[<p>Well I couldn&#8217;t &#8211; I&#8217;d just have to listen to (or read?) them.</p>
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		<title>By: Keith</title>
		<link>http://delarue.net/blog/2007/08/who-are-you/comment-page-1/#comment-3810</link>
		<dc:creator>Keith</dc:creator>
		<pubDate>Thu, 09 Aug 2007 06:11:47 +0000</pubDate>
		<guid isPermaLink="false">http://delarue.net/blog/2007/08/who-are-you/#comment-3810</guid>
		<description>And how would you go practicing NLP on avatars?
:-)</description>
		<content:encoded><![CDATA[<p>And how would you go practicing NLP on avatars?<br />
 <img src='http://delarue.net/blog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>By: Matt Moore</title>
		<link>http://delarue.net/blog/2007/08/who-are-you/comment-page-1/#comment-3808</link>
		<dc:creator>Matt Moore</dc:creator>
		<pubDate>Thu, 09 Aug 2007 04:40:14 +0000</pubDate>
		<guid isPermaLink="false">http://delarue.net/blog/2007/08/who-are-you/#comment-3808</guid>
		<description>So in the real world we have to respond to people in real time - and our bodies give off all kinds of cues of which we are only partially in control of (blushing, sweating, twitching). In the virtual world we do not give out these signals. And if the environment is asynchronous then we have more time to consciously select our responses in line with our wished-for identity.

In the virtual world we have more control over the presentation of our identity. But we still interact with others in a way that shapes who we are. And this is only partly down to conscious choice.

N.B. Reminded of the Jeff Hancock reseach here on virtual lying here (which is something slightly different to identity creation): &lt;a title=&quot;Jeff Hancock&#039;s papers&quot; href=&quot;http://cucmc.comm.cornell.edu/jth34/publications.php&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;http://cucmc.comm.cornell.edu/jth34/publications.php&lt;/a&gt;

Not sure how it would pan out is Second Life with his three variables of being co-present, synchronous &amp; recordable...</description>
		<content:encoded><![CDATA[<p>So in the real world we have to respond to people in real time &#8211; and our bodies give off all kinds of cues of which we are only partially in control of (blushing, sweating, twitching). In the virtual world we do not give out these signals. And if the environment is asynchronous then we have more time to consciously select our responses in line with our wished-for identity.</p>
<p>In the virtual world we have more control over the presentation of our identity. But we still interact with others in a way that shapes who we are. And this is only partly down to conscious choice.</p>
<p>N.B. Reminded of the Jeff Hancock reseach here on virtual lying here (which is something slightly different to identity creation): <a title="Jeff Hancock's papers" href="http://cucmc.comm.cornell.edu/jth34/publications.php" target="_blank" rel="nofollow">http://cucmc.comm.cornell.edu/jth34/publications.php</a></p>
<p>Not sure how it would pan out is Second Life with his three variables of being co-present, synchronous &#038; recordable&#8230;</p>
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		<title>By: Keith</title>
		<link>http://delarue.net/blog/2007/08/who-are-you/comment-page-1/#comment-3800</link>
		<dc:creator>Keith</dc:creator>
		<pubDate>Thu, 09 Aug 2007 00:34:31 +0000</pubDate>
		<guid isPermaLink="false">http://delarue.net/blog/2007/08/who-are-you/#comment-3800</guid>
		<description>Matt - 

Thanks - great insight here.  How many of the people can we fool for how much of the time? It seems that some have managed to fool a fair few for some extended periods! (Nigerian scammers come to mind.) Sometimes we make ourselves believe someone to be whoever we want them to be.
And an excellent point about identity - yes, we can mould our identity based on who we are with. Is this effect the same in a world of avatars?  Is the effect diminished or magnified?</description>
		<content:encoded><![CDATA[<p>Matt &#8211; </p>
<p>Thanks &#8211; great insight here.  How many of the people can we fool for how much of the time? It seems that some have managed to fool a fair few for some extended periods! (Nigerian scammers come to mind.) Sometimes we make ourselves believe someone to be whoever we want them to be.<br />
And an excellent point about identity &#8211; yes, we can mould our identity based on who we are with. Is this effect the same in a world of avatars?  Is the effect diminished or magnified?</p>
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		<title>By: Matt Moore</title>
		<link>http://delarue.net/blog/2007/08/who-are-you/comment-page-1/#comment-3787</link>
		<dc:creator>Matt Moore</dc:creator>
		<pubDate>Wed, 08 Aug 2007 13:04:16 +0000</pubDate>
		<guid isPermaLink="false">http://delarue.net/blog/2007/08/who-are-you/#comment-3787</guid>
		<description>I realise this is an unpopular position but I think asking who we &quot;really&quot; are is something of a fool&#039;s errand. Masks can allow people to speak what they believe to be the unvarnished truth - and they can also allow them to lie. I am reminded of the CIA&#039;s efforts in trying to find a &quot;truth drug&quot; (they failed).

As for different identities (and this isn&#039;t specific to Second Life), you can try to be someone else on-line - but will other people believe you? Will you be convincing in your new identity? Because we don&#039;t completely own our identities (altho we are responsible for our actions as them) - we create them with others.</description>
		<content:encoded><![CDATA[<p>I realise this is an unpopular position but I think asking who we &#8220;really&#8221; are is something of a fool&#8217;s errand. Masks can allow people to speak what they believe to be the unvarnished truth &#8211; and they can also allow them to lie. I am reminded of the CIA&#8217;s efforts in trying to find a &#8220;truth drug&#8221; (they failed).</p>
<p>As for different identities (and this isn&#8217;t specific to Second Life), you can try to be someone else on-line &#8211; but will other people believe you? Will you be convincing in your new identity? Because we don&#8217;t completely own our identities (altho we are responsible for our actions as them) &#8211; we create them with others.</p>
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